This is a quest horde can do - but the questgiver is in Darnassus! Help came from our 66 Druid friend Ddori, who stealthed in and got the quest to share with us.
We did the quest by running in, tossing a couple target dummies each to get to the broken bridge. Since the mobs can't jump onto the bridge, they reset and we get out of combat. To get to Thaelrid, we drank Potions of Swiftness and activated our Gnomish Cloaking devices and made a beeline.
We originally intended to just die at Thaelrid, but we found surviving so easy that we decided to make it back to the bridge. The only time either of us came close to dying was when I tried my Gnomish Net-o-Matic and it backfired, ensnaring me for 20 seconds.
Monday, May 26, 2008
Sunday, May 25, 2008
Reinisch "Arathi Basin" legal at 21
After questing with Ahimsah, I was still about halfway to 21, but since (for some reason) you can't get the Arathi Basin daily quest until you are level 21 (even though you can do AB at level 20), I explored Desolace, most of STV, and some of Feralas to get to 21.
Friday, May 23, 2008
Ahimsah
Reinisch ran into Ahimsah , who posted comments on this blog, and we did some quests together, getting Reinisch to level 20. She's a level 20 blood-elf Paladin who managed to do the quest Searching for the Lost Satchel at about level 16! We grouped up so Reinisch (at level 19) could do it, and we also did Troll Charm and Freedom to Ruul in the Furbolg cave in Ashenvale. With all these quests, Reinisch hit level 20.
Noor doing quest: The Spectral Chalice (smelting Dark Iron)
At first I thought I couldn't do this quest until I was level 49 -- I can't do the quest to get the Shadowforge key, since it involves killing (and the NPC you have to kill is nowhere near soloable), and I can't pick the locks until my lockpicking is 250, which I can't do until I'm level 49 (lockpicking 245) and wear my +5 gloves.
But then I remembered I was an engineer.
Large Seaforium is a dropped recipe, which wasn't in the meager Maiev auction house, so I teleported to Everlook and bought the limited vendor recipe for the Powerful Seaforium Charge (which I will need for entering Dire Maul, Scholomance, etc before 60 anyway).
I tried a "dry run" with my level 50 rogue Rache on Stormreaver; my initial test of an Advanced Target Dummy and room aggro told me that I would pull two groups of 3, and that I'd need a Masterwork Target Dummy to give me enough time to blow the lock and close the massive doors to get from the East Garrison to the West Garrison (through the top of the door). My 50 rogue had no trouble stealthing to Gloom'Rel (he is also Subtlety specced, with stealth boots and panther trinket, but without +stealth to cloak). Since the cloak enchant gives Noor one more virtual stealth level, I figured she was only 3 levels below Rache, and it would be almost as easy for her...
Well, 3 large seaforium charges, 1 masterwork target dummy, 5 invisibility potions, 2 lesser invisibility potions, 8 flash powder, and about half a dozen deaths and two hours later, I found it wasn't as easy as I thought, but I finally got to Gloom'Rel and paid the quest tribute to learn how to smelt Dark Iron (and got a nice chunk of XP). I wasn't able to actually smelt any, as it's hard to vanish while in lava.
It cost me 3 seaforium charges because I initially only brought one to open the East Garrison door; I realized my mistake and had to leave the instance and make another charge to blow open the large doors, but when I got back in, the East Garrison door was closed again! I had to make a third charge to open that door again.
My stealthing wasn't sufficient to get past all the areas I need to go through, so I was forced to use Invisibility potions, which have a common 10-minute cooldown (you used to be able to take the "other" Invisibility potion 2 minutes later, just due to the global potion cooldown, but now you can't). It also took me 3 tries to pick the Grim Guzzler key from Plugger Spazzring, but at least I never died those times.
It's notable that this is, so far, the only time I've needed to use Seaforium to open doors, and Invisibility potions. Probably not the last, though.
But then I remembered I was an engineer.
Large Seaforium is a dropped recipe, which wasn't in the meager Maiev auction house, so I teleported to Everlook and bought the limited vendor recipe for the Powerful Seaforium Charge (which I will need for entering Dire Maul, Scholomance, etc before 60 anyway).
I tried a "dry run" with my level 50 rogue Rache on Stormreaver; my initial test of an Advanced Target Dummy and room aggro told me that I would pull two groups of 3, and that I'd need a Masterwork Target Dummy to give me enough time to blow the lock and close the massive doors to get from the East Garrison to the West Garrison (through the top of the door). My 50 rogue had no trouble stealthing to Gloom'Rel (he is also Subtlety specced, with stealth boots and panther trinket, but without +stealth to cloak). Since the cloak enchant gives Noor one more virtual stealth level, I figured she was only 3 levels below Rache, and it would be almost as easy for her...
Well, 3 large seaforium charges, 1 masterwork target dummy, 5 invisibility potions, 2 lesser invisibility potions, 8 flash powder, and about half a dozen deaths and two hours later, I found it wasn't as easy as I thought, but I finally got to Gloom'Rel and paid the quest tribute to learn how to smelt Dark Iron (and got a nice chunk of XP). I wasn't able to actually smelt any, as it's hard to vanish while in lava.
It cost me 3 seaforium charges because I initially only brought one to open the East Garrison door; I realized my mistake and had to leave the instance and make another charge to blow open the large doors, but when I got back in, the East Garrison door was closed again! I had to make a third charge to open that door again.
My stealthing wasn't sufficient to get past all the areas I need to go through, so I was forced to use Invisibility potions, which have a common 10-minute cooldown (you used to be able to take the "other" Invisibility potion 2 minutes later, just due to the global potion cooldown, but now you can't). It also took me 3 tries to pick the Grim Guzzler key from Plugger Spazzring, but at least I never died those times.
It's notable that this is, so far, the only time I've needed to use Seaforium to open doors, and Invisibility potions. Probably not the last, though.
Noor doing quest: Freedom for all Creatures
I managed to do this escort/rescue quest in Feralas, but it took two tries...
The quest involves freeing a cage full of Sprite Darters, and having at least six Darters and the NPC Kindal Moonweaver survive. My plan was to take an Oil of Immolation potion at the start and run around to grab all the aggro, open the cage, run off and throw down a target dummy, and just delay long enough for the quest to succeed. However, the attacks by Kindal and the sprites outweighed the aggro I generated with the potion, so everyone was fighting anyway. I threw down a dummy near the cage (since the druids weren't following me away from the cage), and tried to save Kindal, but she died, and I failed the quest.
However, after I ran off and got out of combat, I looked around and noticed that there weren't many druids left (those sprites are tougher than they look). So I immediately re-ran the quest, this time concentrating on keeping Kindal alive using my usual methods of target dummy, bandage, etc. I could hear more sprite/druid fights, but stuck with her, and when she survived, I completed the quest. Unfortunately, I can't get any more of the Sprite quest because I'd have to do a druid-killing quest as a prerequisite.
The quest involves freeing a cage full of Sprite Darters, and having at least six Darters and the NPC Kindal Moonweaver survive. My plan was to take an Oil of Immolation potion at the start and run around to grab all the aggro, open the cage, run off and throw down a target dummy, and just delay long enough for the quest to succeed. However, the attacks by Kindal and the sprites outweighed the aggro I generated with the potion, so everyone was fighting anyway. I threw down a dummy near the cage (since the druids weren't following me away from the cage), and tried to save Kindal, but she died, and I failed the quest.
However, after I ran off and got out of combat, I looked around and noticed that there weren't many druids left (those sprites are tougher than they look). So I immediately re-ran the quest, this time concentrating on keeping Kindal alive using my usual methods of target dummy, bandage, etc. I could hear more sprite/druid fights, but stuck with her, and when she survived, I completed the quest. Unfortunately, I can't get any more of the Sprite quest because I'd have to do a druid-killing quest as a prerequisite.
Saturday, May 17, 2008
Crossing Lake Silmyr (without dying)
Noor using Azure Silk Belt, Sprint, Parachute Cloak, Vanish, Gnomish Cloaking Device, Preparation, Vanish, and Net-o-Matic to cross Lake Silmyr without dying to look for mining nodes.
Friday, May 9, 2008
45 RPM (Role Playing Mmm)
Made it to level 45. The blacksmithing quest chain really helped; for 45 to 50 I think I'll need to do BGs for every level.
Here are the quests Noor did to get from 40 to 45:
A Donation of Mageweave (IF)
Sweet Amber #1
Water Pouch Bounty
Tran'rek
The Brassbolts Brothers
Stoley's Debt
Stoley's Shipment
A Donation of Mageweave (SW)
Sweet Amber #2,#3
Vital Supplies
Supplies for Nethergarde
Deliver to MacKinley
Witherbark Cages
The Altar of Zul
Thadius Grimshade
Whiskey Slim's Lost Grog
Tabetha's Task
The Missing Courier #1,#2 (41)
The Ruins of Solarsal
Return to Feathermoon Stronghold
Against the Hatecrest #1
Boat Wreckage
The Knife Revealed
Psychometric Reading
The Woodpaw Gnolls
The Writhing Deep
Freed From the Hive
A Hero's Welcome
Thalanaar Delivery
Rise of the Silithid
Tooga's Quest
A Donation of Mageweave (Darn)
A Donation of Mageweave (Exodar)
Divine Retribution
Prayer to Elune
A Donation of Mageweave (Gnomer)
(dropped mining, took up alchemy)
Elixirs for the Bladeleafs (grey alchemist quest, only 10% XP)
(dropped alchemy, took up blacksmithing, BS quests marked with *)
*Supplying the Front (grey, only 10% XP)
*Gearing Redridge (grey, only 10% XP)
*The Origins of Smithing
*In Search of Galvan
*The Mithril Order
*Smelt On, Smelt Off (42)
*The Great Silver Deceiver
*The Art of the Imbue
*Expert Blacksmith!
*Galvan's Finest Pupil
Handle With Care
Featherbeard's Endorsement
In Pursuit of Featherbeard
Reclaiming the Eggs
Favored of Elune?
In Search of Knowledge
Feralas: A History
The Borrower
The Super Snapper FX
Return to Troyas
The Stave of Equinex
The Morrow Stone
*The World at your Feet (43)
Message in a Bottle
Ghaz'ridian
*The Art of the Armorsmith
*A Good Head on your Shoulders
*The Mithril Kid
*Did You Lose This?
The Super Egg-O-Matic
An Ordinary Egg
(doesn't seem possible to get the other quest for weaponsmith)
(dropped blacksmithing, took up mining)
WSG (1 loss, 1 win) 5050 XP
WSG (1 win) 5050 XP
AB (4 losses, 1 win) 5050 XP
The Hidden Chamber (the Shaft of Tsol was in the AH. I didn't know it could be sold).
AB (2 losses, 1 win) 5050 XP
WSG (1 win) 5050 XP
(explored Blasted Lands, rest of Deadwind Pass) (44)
The Giant Guardian
Wandering Shay (she died the first time, got too close to a bear)
(explored Burning Steppes, Winterspring, WPL, EPL, Zul'Gurub, and the rest of Silithus - all of Azeroth explored)
AB (1 win) 5300 XP
AB (3 losses, 1 win) 5300 XP
WSG (2 losses, 1 win) 5300 XP
(mining back up to 375)
AB (1 win) 5300 XP
WSG (1 win) 5300 XP
WSG (4 losses, 1 win) 5300 XP
WSG (1 loss, 1 win) 5300 XP
AB (1 win) 5300 XP (45)
Here are the quests Noor did to get from 40 to 45:
A Donation of Mageweave (IF)
Sweet Amber #1
Water Pouch Bounty
Tran'rek
The Brassbolts Brothers
Stoley's Debt
Stoley's Shipment
A Donation of Mageweave (SW)
Sweet Amber #2,#3
Vital Supplies
Supplies for Nethergarde
Deliver to MacKinley
Witherbark Cages
The Altar of Zul
Thadius Grimshade
Whiskey Slim's Lost Grog
Tabetha's Task
The Missing Courier #1,#2 (41)
The Ruins of Solarsal
Return to Feathermoon Stronghold
Against the Hatecrest #1
Boat Wreckage
The Knife Revealed
Psychometric Reading
The Woodpaw Gnolls
The Writhing Deep
Freed From the Hive
A Hero's Welcome
Thalanaar Delivery
Rise of the Silithid
Tooga's Quest
A Donation of Mageweave (Darn)
A Donation of Mageweave (Exodar)
Divine Retribution
Prayer to Elune
A Donation of Mageweave (Gnomer)
(dropped mining, took up alchemy)
Elixirs for the Bladeleafs (grey alchemist quest, only 10% XP)
(dropped alchemy, took up blacksmithing, BS quests marked with *)
*Supplying the Front (grey, only 10% XP)
*Gearing Redridge (grey, only 10% XP)
*The Origins of Smithing
*In Search of Galvan
*The Mithril Order
*Smelt On, Smelt Off (42)
*The Great Silver Deceiver
*The Art of the Imbue
*Expert Blacksmith!
*Galvan's Finest Pupil
Handle With Care
Featherbeard's Endorsement
In Pursuit of Featherbeard
Reclaiming the Eggs
Favored of Elune?
In Search of Knowledge
Feralas: A History
The Borrower
The Super Snapper FX
Return to Troyas
The Stave of Equinex
The Morrow Stone
*The World at your Feet (43)
Message in a Bottle
Ghaz'ridian
*The Art of the Armorsmith
*A Good Head on your Shoulders
*The Mithril Kid
*Did You Lose This?
The Super Egg-O-Matic
An Ordinary Egg
(doesn't seem possible to get the other quest for weaponsmith)
(dropped blacksmithing, took up mining)
WSG (1 loss, 1 win) 5050 XP
WSG (1 win) 5050 XP
AB (4 losses, 1 win) 5050 XP
The Hidden Chamber (the Shaft of Tsol was in the AH. I didn't know it could be sold).
AB (2 losses, 1 win) 5050 XP
WSG (1 win) 5050 XP
(explored Blasted Lands, rest of Deadwind Pass) (44)
The Giant Guardian
Wandering Shay (she died the first time, got too close to a bear)
(explored Burning Steppes, Winterspring, WPL, EPL, Zul'Gurub, and the rest of Silithus - all of Azeroth explored)
AB (1 win) 5300 XP
AB (3 losses, 1 win) 5300 XP
WSG (2 losses, 1 win) 5300 XP
(mining back up to 375)
AB (1 win) 5300 XP
WSG (1 win) 5300 XP
WSG (4 losses, 1 win) 5300 XP
WSG (1 loss, 1 win) 5300 XP
AB (1 win) 5300 XP (45)
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